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Author Topic: iPhone Version  (Read 13519 times)

PsuFan

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iPhone Version
« on: May 23, 2010, 05:12:37 PM »

An iPhone version is now available! This is still a testing version, so go easy on the reviews please. All updates will be free, and there will be many more levels and tiles to come.
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CraigV

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Re: iPhone Version
« Reply #1 on: May 23, 2010, 08:11:33 PM »

What about for Android?
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The Last Few Chips
Volume I: 400 CC1 levels Plot
Volume II: Quasar Industries: 146/156 WebCC levels
Volume III: 0/450 CC2 levels

PsuFan

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Re: iPhone Version
« Reply #2 on: May 23, 2010, 08:39:38 PM »

Not planned...
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hthrlu

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Re: iPhone Version
« Reply #3 on: June 07, 2010, 04:51:42 PM »

I love this game - but I am an Android user - no use for iphone version.  I hope that with enough feedback, you would consider an Android version.  :) 
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PsuFan

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Re: iPhone Version
« Reply #4 on: June 07, 2010, 06:08:05 PM »

If Adobe supports it in the future, I'll put it on the Android.
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PsuFan

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Re: iPhone Version
« Reply #5 on: June 19, 2010, 08:00:33 PM »

The next iPhone version (v1.1) has been delayed due to multiple summer classes (100 level non-major electives) having 300 page trick question tests weekly...

v1.1 will have:
-200 more levels
-traps & cloners
-suction (if I can ever get them correct)
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PsuFan

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Re: iPhone Version
« Reply #6 on: June 26, 2010, 02:12:20 PM »

v1.1 is coming, public pack makers, you have till the end of today to get your maps the way you want them before they get bundled up for the iPhone release. (maps have now been bundled)

v1.1 will NOT have :(
- Force Tiles (and maps that use force tiles...)
- Download Extra Maps (This feature is being temporarily removed)

I have to move forward without force tiles for now to add what should be 175-200 much needed levels for the iPhone.
« Last Edit: June 26, 2010, 06:26:35 PM by PsuFan »
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CraigV

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Re: iPhone Version
« Reply #7 on: July 03, 2010, 07:30:30 PM »

If Adobe supports it in the future, I'll put it on the Android.

Flash 10.1 will be on the new Droid late summer.

Also, I MIGHT be getting one of those fancy things. I still have a Samsung Juke right now :P Great phone for listening to music out loud or making phone calls. Not much else. Stayed in one peace since mid-2008, but it's time for an upgrade. Still trying to convince my parents.
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The Last Few Chips
Volume I: 400 CC1 levels Plot
Volume II: Quasar Industries: 146/156 WebCC levels
Volume III: 0/450 CC2 levels

Openspaceguy

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Re: iPhone Version
« Reply #8 on: July 19, 2010, 09:58:44 AM »

 ;D Just downloaded app yesterday, always liked CC on the PC so far only comment is to make playing screen larger.  Too small!
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PsuFan

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Re: iPhone Version
« Reply #9 on: July 19, 2010, 10:26:49 PM »

The screen is too small! How could I make it any bigger? People say the buttons are too small too, and they are, but how can I make them bigger?
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jpalley05

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Re: iPhone Version
« Reply #10 on: August 18, 2010, 04:07:12 PM »

Can you please make a version for the first generation Ipod touch? It isnt compatible for the Ios 4 software! Thank YOOOU!
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PsuFan

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Re: iPhone Version
« Reply #11 on: August 18, 2010, 09:30:09 PM »

I cant figure out how others do this, Ill look around, it used to be compatible.
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PsuFan

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Re: iPhone Version
« Reply #12 on: August 27, 2010, 09:46:25 AM »

I did it! New version should work on iOS 3.0+
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sugarhue123

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Re: iPhone Version
« Reply #13 on: August 29, 2010, 03:57:02 PM »

My levels aren't on the iPhone version...
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PsuFan

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Re: iPhone Version
« Reply #14 on: August 29, 2010, 08:43:32 PM »

lol sorry, you must have been the one that uses force tiles in EVERY SINGLE LEVEL. I've skipped force tiles on the iPhone until I get the force issue resolved.
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